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AI Insights · Timothy · October 2024

Top 5 Third Person Games in Netherlands Q3 2024: Unified Platform Performance

Explore the performance trends of the top third person games in the Netherlands during Q3 2024, with insights into downloads, revenue, and active users on a unified platform.

Top 5 Third Person Games in Netherlands Q3 2024: Unified Platform Performance

In the third quarter of 2024, the top third person games in the Netherlands showcased varied performance on a unified platform, with notable trends in downloads, revenue, and active users. According to Sensor Tower data, Last War:Survival from FUNFLY PTE. LTD. experienced a fluctuating revenue pattern, peaking at approximately $157K in late July and again in mid-September at around $153K. Downloads saw an initial upward trend, reaching a high of 20.3K in late July, but subsequently declined to 7.9K by mid-September. Weekly active users consistently rose throughout the quarter, starting at 98.3K and ending at 130.4K.

PUBG MOBILE by Tencent Mobile International Limited maintained steady revenue figures, with a peak of approximately $116K in late July. Downloads remained relatively stable, averaging around 4.5K weekly, while weekly active users showed a slight decline, dropping from 64.2K to 60.9K over the quarter.

DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. demonstrated significant revenue fluctuations, reaching a high of $82.4K in late July. Despite a low download rate, peaking at 599 in early July, the game maintained a stable active user base, averaging around 7K weekly.

Summoners War by Com2uS Corp. showed a gradual increase in revenue, culminating at approximately $29.8K by the end of September. Downloads spiked significantly in late July with 1.99K, but remained minimal for the rest of the quarter. Active users also saw fluctuations, with a peak of 6K in late July, before settling at around 4K by the quarter's end.

Finally, Genshin Impact by COGNOSPHERE PTE. LTD. experienced a notable revenue increase, peaking at $33.6K in late August. Downloads were highest in late August at 2.8K, while weekly active users rose significantly, peaking at 32.4K in the same period.

These performance insights, sourced from Sensor Tower, highlight the dynamic nature of the gaming market in the Netherlands, with each app exhibiting unique trends across different metrics. For more comprehensive insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024